#ifndef FOCUS_ACTION_H
#define FOCUS_ACTION_H

struct FocusAction {
	enum Action { STOP = 0, FORWARD, BACKWARD, SEEK };
	Action action;
	int value;
	FocusAction(): FocusAction(STOP, 0.0) {}
	FocusAction(Action action, int value): action(action), value(value) {}
};

#endif
